local L0_1, L1_1
L0_1 = {}
L0_1.AllExcludeGWGO = 0
L0_1.CombatExcludeGWGO = 1
L0_1.AllAvatars = 2
L0_1.LocalAvatar = 3
L0_1.LocalTeam = 4
ConcernType = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.NoReviveRegion = 1
L0_1.DeadRegion = 2
L0_1.ReturnRegion = 3
L0_1.CameraSceneLook = 4
L0_1.LevelAbility = 5
L0_1.AudioEvent = 6
L0_1.GlobalValue = 7
L0_1.Teleport = 8
TriggerFlag = L0_1
